If you aren’t familiar with The Walking Dead, you probably don’t get out much, as it consists of a comic book series, books, video games, and a television series. It all takes place in the Unites States of America, mostly in Georgia, during the zombie apocalypse. Told episodically with three seasons to date, Telltale Games’s The Walking Dead is by far the most popular of the video games. Since the third episode of season three is delayed, it’s a great time to go back and relive raising Clementine in the new world.
The Walking Dead: Season 1
Systems: Android, iOS, Kindle Fire HDX, OS X, Windows, Ouya, Playstation 3, Playstation 4, Playstation Vita, Xbox 360, and Xbox One
Publisher: Telltale Games
Developer: Telltale Games
Release Date: April 26, 2012 – November 21, 2012
Price: $24.99 + $4.99(DLC)
Season One starts with the player as Lee Everett, a college professor that had recently been found guilty of the murder of a state senator, being driven to prison during the beginning of the apocalypse. You don’t end up getting too far as the officer ends up hitting a zombie in the middle of the road and rolling his cruiser over a guardrail and down a steep embankment, with you both in it. Handcuffed and disoriented, you come to some time later and have to make your way out of the car to retrieve the handcuff keys from, the now dead, officer. Turns out that he was killed by a zombie and you end up having to kill his now reanimated corpse with his shotgun. This action draws a lot of zombies and, thanks to a cut-scene (which, as a story heavy game, are very prevalent), you end up finding safety. Shortly after finding safety, you find your new travel companion and new impromptu daughter, Clementine. The rest of season one depicts how Lee and Clementine handle loss, starvation, kidnapping, extortion, and lots of death. It even brings some of the characters from the television and comic book series into the mix.
They even added 400 Days, a downloadable content (DLC) add-on for Season One. In 400 days, you go through the stories of 5 different survivors from day 1 to day 400. Being an add-on for Season One, the choices you made will be echoed throughout. Also, the choices made in 400 Days will be carried on to Season Two.
Final Judgement: 80%
Graphics – 12/15
- Cell-shading can take a while to get used to in some games. This, however, is not one of those games. From the very beginning, you notice that the choice in graphics and shading are absolutely perfect, and when paired with the fact that they do cut-scenes with in-game graphics, you stay lost in the story.
Sound – 14/15
- The soundtrack isn’t anything special; though as with the graphics, improves the overall atmosphere of the game.
- Sound effects in this game are very well done, from police sirens to the wet smack of an ax into a skull.
- Now, being that this is basically an interactive comic book, the voice acting cannot be lacking in any way. In this aspect, this game succeeds greatly.
Gameplay – 15/25
- The point and click gameplay gets old, so Telltale Games revamped it with context actions, which definitely don’t get old.
- The progression in this game, albeit a little slow, is balanced by the telling in episodes.
- Having a static difficulty, this game is kind of stale here.
Replayability – 14/15
- 400 Days, the sole addon is okay but could be better if it forced you to play the days in order as it is easy to get mixed up.
- Being that a large majority of the decisions and dialogue choices effect the late game and later games, this has a very large replayability factor.
Fun Factor – 22/30
- The Walking Dead games, being the first Telltale IP using this game style is very original.
- Storytelling is one of the big hitters in this list as this is a story game that will easily make you laugh or cry.
- For being as simple a game as it is, this game is very unique in the way it delivers the story.
- Being a big fan of the comic book, I was pleased to see that Telltale decided to stick to the comic story, rather than the television story.
Telltale Games wowed the gaming world with the first installment of The Walking Dead with the incorporation of the “comic book feel” with the use of cell shading and interactive story arcs. That wasn’t all the first season of the game brought with it. Although they are short (around two hours per episode), Telltale Games’s The Walking Dead games are quite possibly some of the most emotionally driven games ever created. Choices are often time sensitive and can end in certain death for some characters; which draws you into the story deeper, since you have to pay close attention.