Esports

Lourdes University of Ohio to add Esports to its curriculum

With eSports gaining traction in the mainstream, it was only a matter of time before educational facilities started getting in on the trend. Lourdes University – a college located in Sylvania, Ohio is the latest to do so. According to a report by Cincinnati.com the president of Lourdes University, Mary Ann Gawelek has been working towards the schools eSports program, stating that “In order to participate in eSports you have to have the mental ability and critical thinking skills to do game playing in general”. This creates a link between competitive gaming and Liberal Arts, the study for which the school is known for. Other educational institutions around the world that offer eSports in the curriculum include:

  • University of California, Irvine (USA)
  • Robert Morris University (USA)
  • University of Pikeville (USA)
  • Columbia College (USA)
  • Garnes Vidaregaande Skule (Norway)
  • Arlanda Gymnasiet School (Sweeden)
  • WME-IMG Academy (USA)

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In addition to offering a formal education on eSports, Lourdes University will start actively recruiting eSports athletes. They plan to begin with League of Legends teams, since it is the most popular professionally played game. If the program gains traction, we could hope to see other types of teams form. Other schools around the US already have eSports student clubs, but nothing official to their institution. However there are a handful of schools across the US that actually have varsity eSports programs, they include:

  • Columbia College (Columbia, Missouri)
  • Robert Morris University Illinois (Chicago, Illinois)
  • University of Pikeville (Pikeville, Kentucky)
  • Maryville University (Town and Country, Missouri)
  • Southwestern University (Georgetown, Texas)
  • University of California, Irvine (Irvine, California)
  • Tiffin University (Tiffin, Ohio)
  • Midland University (Fremont, Nebraska)
  • Southwest Baptist University (Bolivar, Missouri)
  • Indiana Tech (Fort Wayne, Indiana)

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The most commonly played college eSports game, as stated before, is League of Legends. Riot Games, the developer of LoL, currently runs the North American Collegiate Championship (NACC), although there are independent tournaments. As the community grows and eSports gains more popularity, could we hope to see the likes of the National Collegiate Athletic Association (NCAA) start to get in on the ever-growing world of eSports? We’ll just have to wait and see what the future holds.

Categories: Esports, News

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